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ABOUT THE FILM

 

PRODUCTION NOTES

There is a secret world called AIM which lies hidden in the heart of Melbourne. Giants roam in this world, scratching themselves and muttering things like "render time", and "targa". Occasionally, several giants will gather in one spot and kick a small bag of plastic pellets at each other. Some say it is a game of skill, others call it "repressed sexual tension".

And that is how animation is made.

AIM stands for Animation & Interactive Media. The department of Animation & Interactive Media at RMIT University is run by strange, mystical beings called David, Robyn, Jeremy, John and Rhonda. The AIM department runs a graduate-diploma course, which is where I produced Shit Party. It took quite a long time. Sometimes I didn't leave until late. Sometimes Jeremy didn't leave at all.

People have asked me, "What's the hardest part of making an animated film?" Surely the answer would have to be, "Trying to get stuff done with giants like this around."


"Aaaaaaaah! Flash in me eye!"

FYI, Shit Party was largely made on a mid-range Windows PC, using Macromedia Flash 4 and a Wacom tablet. Any further technical info would be boring and pointless, I think.

 

Next page: The Animatic >>

 

LET'S WATCH

Shit Party
QuickTime
16 mb
Shit Party
RealMedia
8 mb

 

LET'S LISTEN

"Party"
MP3, 1:48
"Cramps"
MP3, 1:38
"Credits"
MP3, 1:10
"Prostitution"
MP3, 0:56